Simulation · Strategie · Management · Einzelspieler · Indie · Bausimulation · Gelegenheitsspiele · Rohstoff-Management Wirtschaftssimulation und Strategiespiel, bei dem man eine Burg von den Grundmauern Bekannte Fußball-Simulation, bei der der Spieler das komplette Management eines PC-Spiele-Neuerscheinungen für Windows, Mac und Linux. PC; Genre: Aufbau-Strategie; Addons: Royality und zahlreiche Mods; Multiplayer: Nur per Mod; Geeignet für: Fans von Management-Spielen.
WirtschaftsspieleOnline-Shopping mit großer Auswahl im Games Shop. PC; Genre: Aufbau-Strategie; Addons: Royality und zahlreiche Mods; Multiplayer: Nur per Mod; Geeignet für: Fans von Management-Spielen. Bei uns kannst du eine bunte Auswahl an Casual Games kaufen: PC Spiele, Wimmelbildspiele, Match-3, Klickmanagement, Logik & Denkspiele, Abenteuer und.
Management Spiele Pc 20. Oxygen Not Included VideoBest Management Games To Play On PC In 2020
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It's a liberating sandbox designed to generate a cavalcade of stories as you guide your species and empire through the stars, meddling with their genetic code, enslaving aliens, or consuming the galaxy as a ravenous hive of cunning insects.
Fantasy 4X Endless Legend is proof that you don't need to sacrifice story to make a compelling 4X game. Each of its asymmetrical factions sports all sorts of unique and unusual traits, elevated by story quests featuring some of the best writing in any strategy game.
The Broken Lords, for instance, are vampiric ghosts living in suits of armour, wrestling with their dangerous nature; while the necrophage is a relentless force of nature that just wants to consume, ignoring diplomacy in favour of complete conquest.
Including the expansions, there are 13 factions, each blessed or cursed with their own strange quirks. Faction design doesn't get better than this. Civ in space is a convenient shorthand for Alpha Centauri, but a bit reductive.
Brian Reynolds' ambitious 4X journey took us to a mind-worm-infested world and ditched nation states and empires in favour of ideological factions who were adamant that they could guide humanity to its next evolution.
The techs, the conflicts, the characters— it was unlike any of its contemporaries and, with only a few exceptions, nobody has really attempted to replicate it.
Not even when Firaxis literally made a Civ in space, which wasn't very good. Alpha Centauri is as fascinating and weird now as it was back in '99, when we were first getting our taste of nerve stapling naughty drones and getting into yet another war with Sister Miriam.
Pick an Age of Wonders and you really can't go wrong, and if sci-fi isn't your thing, absolutely give Age of Wonders 3 a try, but it's Age of Wonders: Planetfall that's got us all hot and bothered at the moment.
Set in a galaxy that's waking up after a long period of decline, you've got to squabble over a lively world with a bunch of other ambitious factions that run the gamut from dinosaur-riding Amazons to psychic bugs.
The methodical empire building is a big improvement over its fantastical predecessors, benefiting from big changes to its structure and pace, but just as engaging are the turn-based tactical battles between highly customisable units.
Stick lasers on giant lizards, give everyone jetpacks, and nurture your heroes like they're RPG protagonists—there's so much fiddling to do, and it's all great.
Battlefleet Gothic: Armada 2 's cosmic battles are spectacular. There's a trio of vaguely 4X-y campaigns following the three of the Warhammer 40K factions: The Imperium, Necron Empire and the nasty Tyranid Hives, but you can ignore them if you want and just dive into some messy skirmishes full of spiky space cathedrals colliding with giant, tentacle-covered leviathans.
The real-time tactical combat manages to be thrilling even when you're commanding the most sluggish of armadas. You need to manage a whole fleet while broadside attacks pound your hulls, enemies start boarding and your own crews turn mutinous.
And with all the tabletop factions present, you can experiment with countless fleet configurations and play with all sorts of weird weapons. Viking-themed RTS Northgard pays dues to Settlers and Age of Empires, but challenged us with its smart expansion systems that force you to plan your growth into new territories carefully.
Weather is important, too. You need to prepare for winter carefully, but if you tech up using 'lore' you might have better warm weather gear than your enemies, giving you a strategic advantage.
Skip through the dull story, enjoy the well-designed campaign missions and then start the real fight in the skirmish mode. Mechanically, Homeworld is a phenomenal three-dimensional strategy game, among the first to successfully detach the RTS from a single plane.
If you liked the Battlestar Galactica reboot, you should play this. The different factions are so distinct, and have more personality than they did in the original game—hence Soviet squids and Allied dolphins.
They found the right tonal balance between self-awareness and sincerity in the cutscenes, as well—they're played for laughs, but still entertain and engage.
Homeworld: Deserts of Kharak sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks?
And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count.
It's not only a terrific RTS that sets itself apart from the rest of the genre's recent games, but it's also an excellent Homeworld game that reinvents the series while also recapturing its magic.
Only Total War can compete with the scale of Supreme Commander 's real-time battles. In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 deserves credit for rethinking how a traditional RTS campaign is structured.
Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage.
Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy.
The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution.
Shame about Warcraft 3: Reforged , it's not-so-great remake. Some games would try to step away from the emotional aspect of a war that happened in living memory.
Not Company of Heroes. Age of Empires gave us the chance to encompass centuries of military progress in half-hour battles, but Rise of Nations does it better, and smartly introduces elements from turn-based strategy games like Civ.
When borders collide civs race through the ages and try to out-tech each other in a hidden war for influence, all while trying to deliver a knockout military blow with javelins and jets.
It was tempting to put the excellent first Dawn of War on the list, but the box-select, right-click to kill formula is well represented. In combat you micromanage these empowered special forces, timing the flying attack of your Assault Marines and the sniping power of your Scouts with efficient heavy machine gun cover to undo the Ork hordes.
Some fish are bullies, while others are perfectly capable of living in harmony with one another. Others might like rocks, or plants, but mostly, they just want a bit of grub, kept at their optimal temperature, and for the glass to not be tapped.
Benches, drink machines, toilets, and bins. The only things you need to keep people happy. Slime Rancher might look cute on the surface, but beneath its gelatinous, googly-eyed exterior lies a heart of pure chaos.
Yes, the entire economy is based around the buying and selling of slime manure, but it sure puts a jolly old face on it.
Dungeon Keeper sails close to the wind, too, but it remains fiendishly playable, especially if you install the free KeeperFX fan expansion pack which unlocks all sorts of high resolutions and assorted third-party fixes and maps.
Its ill-tempered creatures shuffle through dark, rocky tunnels, angrily trying to sleep in their filthy lairs, collect daily pay they have no apparent use for, tinkering away to build traps and spells that only benefit a distant employer and… oh God, the metaphors.
Am I… am I a bile demon? Be it the monsters who toil and fight endlessly for your gain, or the humans you murder, imprison or torture to further swell your ranks, Dungeon Keeper is a deliciously dark game in a far more profound way than its snickering voice-over.
Watching the landscape develop in sync with your ambitions is as rewarding as watching a level 1 Squire become a level 50 Demigod.
Business management games come in many flavours, but few offer the same kind of gentle challenges and immediately recognisable environments as this.
This red planet colonisation sim has come along way since it first came out in March Back then, it felt a little bit barebones and kept tripping over its own user interface.
With a greater variety of domes and buildings, a more coherent UI, and the ability to link up your various fragile settlements, Surviving Mars is extremely hard to put down.
The slow growth from a handful of drones laying cables in the dust up to a thriving society of colonists is immensely satisfying, and the hostile environment and starkly limited resources means it feels like so much more an achievement than simply ordering some serfs to go build you a mansion by the river.
By twinning management sim tradition with a survival mentality — your colonists need air, water and heat as well as food, and woe betide you if you fail to provide them — what could have been an old-fashioned building game becomes a thoroughly modern one.
Most management games are about indulging yourself as opposed to providing a real challenge. Frostpunk is different. Sickness is inevitable.
But you need the workers to bring in fuel and food to keep everyone else alive. Rushhour am Flughafen. In der Eisdiele. Emilys Hoffnungen und Ängste.
Hilf Emily in ihrem Restaurant als ihre Tochter Paige eine mysteriöse Krankheit …. Girl on Skates - Pizza Blaze.
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